Хороший Комп ?
Когда я разговариваю? Я не говорю в конце своей мысли словово - Вот..., Вот...
Крышку с пива я сниму и во внутрь всё залью, буду весело гулять и с друзьями отдыхать. Вот...
Холодное пиво плещется в пузе оно помогает учится нам в вузе. Вот...
Скачал блин каких то ботов для кваки, а они друг на карте друг за дружкой по кругу бегают! Это просто,такого прикола играх я не когда не видел! Чес-то похоже на заставку при загрузке Matrix path of neo... И так, кстати, обноружилось все... может в пиратке дело?
не играется, при заходе пишет в консоле Winsock Initialized
Found interface: {02CB2812-03D1-4F1C-98FC-3BD1B14D7F74} GlobespanVirata USB ADSL LAN Modem - Минипорт планировщика пакетов - 10.4.219.132/255.255.240.0
Found interface: {8DAAFD63-7FFC-4045-B1EE-DC206AB0EA2C} Marvell Yukon 88E8001/8003/8010 PCI Gigabit Ethernet Controller - Минипорт планировщика пакетов - 0.0.0.0 NULL netmask - skipped
Found interface: {379C033A-9757-40BB-A6C7-A855D9D57572} WAN (PPP/SLIP) Interface - 87.228.31.202/255.255.255.255
Sys_InitNetworking: adding loopback interface
engine using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
--------- Initializing File System ----------
Loaded pk4 D:/Games/Quake 4/q4base/game000.pk4 with checksum 0x9321cee4
Loaded pk4 D:/Games/Quake 4/q4base/zpak_english.pk4 with checksum 0x5868f530
Current search path:
D:/Games/Quake 4/q4base
D:/Games/Quake 4/q4base/zpak_english.pk4 (3457 files)
D:/Games/Quake 4/q4base/game000.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
---------------------------------------------
------------ Initializing Decls -------------
Loading guides.... 59 loaded
258ms to load 1071k of material
30ms to load 43k of skin
225ms to load 716k of sound
2ms to load 1k of materialType
244ms to load 2078k of lipSync
58ms to load 105k of playback
1137ms to load 1665k of effect
---------------------------------------------
-------- Initializing renderSystem ----------
WARNING: Couldn't load image: makeIntensity( gfx/lights/squarelight1a)
WARNING: Couldn't load image: gfx/lights/squarelight1
WARNING: Couldn't load image: gfx/lights/squarelight1
WARNING: Couldn't load image: gfx/lights/round
WARNING: Couldn't load image: gfx/guis/mainmenu/splash
WARNING: Couldn't load image: gfx/guis/white
WARNING: Couldn't load image: gfx/guis/guicursor_arrow
WARNING: Couldn't load image: gfx/guis/guicursor_hand
WARNING: Couldn't load image: gfx/guis/scrollbarh
WARNING: Couldn't load image: gfx/guis/scrollbarv
WARNING: Couldn't load image: gfx/guis/scrollbar_thumb
WARNING: Couldn't load image: gfx/guis/scrollbar_right
WARNING: Couldn't load image: gfx/guis/scrollbar_left
WARNING: Couldn't load image: gfx/guis/scrollbar_up
WARNING: Couldn't load image: gfx/guis/scrollbar_down
using ARB renderSystem
renderSystem initialized.
---------------------------------------------
Found default language English with VO
632 strings read from strings/english_code.lang
1654 strings read from strings/english_guis.lang
5616 strings read from strings/english_lips.lang
6085 strings read from strings/english_maps.lang
Couldn't open journal files
execing default.cfg
couldn't exec editor.cfg
execing Quake4Config.cfg
execing autoexec.cfg
-------- Initializing Sound System ----------
sound system initialized.
---------------------------------------------
--------------- R_InitOpenGL ----------------
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
Couldn't find proc address for: wglGetExtensionsStringARB
Couldn't find proc address for: wglSwapIntervalEXT
Couldn't find proc address for: wglGetPixelFormatAttribivARB
Couldn't find proc address for: wglGetPixelFormatAttribfvARB
Couldn't find proc address for: wglChoosePixelFormatARB
Couldn't find proc address for: wglCreatePbufferARB
Couldn't find proc address for: wglGetPbufferDCARB
Couldn't find proc address for: wglReleasePbufferDCARB
Couldn't find proc address for: wglDestroyPbufferARB
Couldn't find proc address for: wglQueryPbufferARB
Couldn't find proc address for: wglBindTexImageARB
Couldn't find proc address for: wglReleaseTexImageARB
Couldn't find proc address for: wglSetPbufferAttribARB
...calling CDS: ok
...created window @ 0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 10 selected
...creating GL context: succeeded
...making context current: succeeded
------------ Input Initialization -----------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
---------------------------------------------
...initializing QAL
...calling LoadLibrary( 'OpenAL32.dll' ): succeeded
...checking for ALC_ENUMERATION_EXT: succeeded
...shutting down QAL
...unloading OpenAL DLL
...initializing QAL
...calling LoadLibrary( 'OpenAL32.dll' ): succeeded
...shutting down QAL
...unloading OpenAL DLL
sound: STEREO
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_NV_blend_square
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_draw_range_elements
...using GL_EXT_blend_minmax
...using GL_NV_float_buffer
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
...using GL_NV_register_combiners
...using NV_vertex_program
...using NV_fragment_program
...using GL_EXT_stencil_two_side
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
...using GL_ARB_shader_objects
...using GL_ARB_fragment_shader
...using GL_ARB_vertex_shader
...using GL_ARB_shading_language_100
...using EXT_depth_bounds_test
---------------- R_NV20_Init ----------------
---------------------------------------------
----------------- R200_Init -----------------
Not available.
---------------- R_ARB2_Init ----------------
Available.
---------------------------------------------
------------ R_ReloadARBPrograms ------------
glprogs/test.vfp: File not found
glprogs/test.vfp: File not found
glprogs/interaction.vfp: File not found
glprogs/interaction.vfp: File not found
glprogs/bumpyEnvironment.vfp: File not found
glprogs/bumpyEnvironment.vfp: File not found
glprogs/ambientLight.vfp: File not found
glprogs/ambientLight.vfp: File not found
glprogs/SimpleInteraction.vfp: File not found
glprogs/SimpleInteraction.vfp: File not found
glprogs/md5rInteraction4.vp: File not found
glprogs/md5rInteraction1.vp: File not found
glprogs/md5rInteraction.vp: File not found
glprogs/md5rSimple4.vp: File not found
glprogs/md5rSimple1.vp: File not found
glprogs/md5rSimple.vp: File not found
glprogs/md5rStdTex4.vp: File not found
glprogs/md5rStdTex1.vp: File not found
glprogs/md5rStdTex.vp: File not found
glprogs/md5rSkyBox4.vp: File not found
glprogs/md5rSkyBox1.vp: File not found
glprogs/md5rSkyBox.vp: File not found
glprogs/md5rEnvNormal4.vp: File not found
glprogs/md5rEnvNormal1.vp: File not found
glprogs/md5rEnvNormal.vp: File not found
glprogs/md5rEnvReflect4.vp: File not found
glprogs/md5rEnvReflect1.vp: File not found
glprogs/md5rEnvReflect.vp: File not found
glprogs/md5rEnvBump4.vp: File not found
glprogs/md5rEnvBump1.vp: File not found
glprogs/md5rEnvBump.vp: File not found
glprogs/md5rShadow4.vp: File not found
glprogs/md5rShadow1.vp: File not found
glprogs/md5rShadow.vp: File not found
glprogs/md5rBasicFog4.vp: File not found
glprogs/md5rBasicFog1.vp: File not found
glprogs/md5rBasicFog.vp: File not found
glprogs/shadow.vp: File not found
glprogs/R200_interaction.vp: File not found
glprogs/nv20_bumpAndLight.vp: File not found
glprogs/nv20_diffuseColor.vp: File not found
glprogs/nv20_specularColor.vp: File not found
glprogs/nv20_diffuseAndSpecularColor.vp: File not found
glprogs/environment.vfp: File not found
glprogs/environment.vfp: File not found
glprogs/arbVP_glasswarp.txt
glprogs/arbFP_glasswarp.txt
glprogs/arbVP_depth.vp: File not found
glprogs/arbFP_depth.fp
glprogs/arbFP_depth_coc.fp
---------------------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
reloading textures/common/debuggraph.
reloading makeIntensity( gfx/lights/squarelight1a).
WARNING: Couldn't load image: makeIntensity( gfx/lights/squarelight1a)
reloading gfx/lights/squarelight1.
WARNING: Couldn't load image: gfx/lights/squarelight1
reloading gfx/lights/squarelight1.
WARNING: Couldn't load image: gfx/lights/squarelight1
reloading gfx/lights/round.
WARNING: Couldn't load image: gfx/lights/round
reloading gfx/guis/mainmenu/splash.
reloading gfx/2d/bigchars.
reloading gfx/guis/soundmeter/audiobg.
reloading gfx/guis/white.
reloading gfx/guis/guicursor_arrow.
reloading gfx/guis/guicursor_hand.
reloading gfx/guis/scrollbarh.
reloading gfx/guis/scrollbarv.
reloading gfx/guis/scrollbar_thumb.
reloading gfx/guis/scrollbar_right.
reloading gfx/guis/scrollbar_left.
reloading gfx/guis/scrollbar_up.
reloading gfx/guis/scrollbar_down.
found DLL in pak file: D:/Games/Quake 4/q4base/game000.pk4/gamex86.dll
copy gamex86.dll to D:/Games/Quake 4/q4base/gamex86.dll
game using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
...5 aas types
game initialized.
---------------------------------------------
Loading viseme file: annosoft
------------ Game Map Shutdown --------------
---------------------------------------------
********************
ERROR: idLexer::ReadToken: no file loaded
********************
Error during initialization
Shutting down OpenGL subsystem
. что делать?
Недавно Quake 4 купил...Прошёл за 2 дня...Когда в начале Медицинского Центра из меня делали Строгга
, было ужасно...Сначало что то вкололи, потом отрезали ноги, потом вкололи программу поведения, потом приколотили ноги...Я ненавижу иглы, уколы, пилы и т.п. с детства...Не скажу что было страшно, но оказаться на месте Кейна там...Ужасно...Присудствовала атмосфера ужаса...