ok, sorry
I had a quick browse around your site and saw most of it was in Russian so I didn't want to take a chance, so let me re-say:
I am Jake from Connecticut, author of dod_highlander. I check game-monitor occasionaly to see how the map is doing. A lot of times when I check, I see you guys are playing highlander_rc1, which makes me very happy. It took a long time to make the Highlander map, and it is very rewarding to see it enjoyed so far away
So I wanted to register and post here just to let you guys know that there is a newer version available. I cannot post the link here (because I don't have high enough post count, if I'm understanding correctly) so you can find it at my site:
jparlay . com (then go to --> level design)
sorry if that breaks a post count rule for posting links, but I'd be grateful if you guys would like to check out the latest version
Here is the changelog:
Change list (since April beta release):
- Improved Optimization
- Finer detail and prop work
- Minor terrain sculpting, reduced sightlines, easier player movement up hills
- Refined soundscapes and some custom ambient clips
- Added 3rd legitimate Allied spawn exit
- Added more protection for Axis spawns
- Spawn points on both teams about 20 steps 'closer to the action'
- Fixed Allies not recieving points for holding Axis second objective
- Reduced filesize and collision load about 30%
- New overview
THANSK AGAIN NASHA LIFE. SEE YOU ON THE BATTLEFIELDS! SORRY FOR MY POOR LANGUAGE SKILLS!